top of page
Gradient_edited.jpg

Commands

All of the Command cards currently playable in a game of Boundless TCG.

Types of Command cards:

BOUND - These Commands can only be played during the turn player's Act Steps. They remain face-up on the Command Zone until they are removed by a card's effect.

NORMAL - These Commands can only be played during the turn player's Act Steps. They are placed face-up on the Command Zone upon activation and throughout their resolution. When they have finished resolving their effects, or if they are negated, they are sent to the Drop Zone.

INTERRUPT - These Commands must first be placed face-down on a Command Zone and wait until the next Draw Step before activating. In order to activate, their controller flips them face-up and places them back onto the Command Zone that they were originally face-down on. After their effects resolve, or if they are negated, they are sent to the Drop Zone.

SWIFT - These Commands can activate at any point in time during any player's turn. They can be played from the hand at any time during their controller's turn, but follow the same rules as INTERRUPT Commands in order to play during an opponent's turn (i.e. they must first be placed face-down and wait until the next Draw Step to activate).

bottom of page